One of these things is not like the others. There are four types of golems in fifth-edition Dungeons and Dragons: clay, stone, iron and flesh. A golem severed from the command of its creator may be either inert and harmless (if it could fulfill its last command) or dangerously berserk (if it couldn’t). (Specifically, according to legend, by hacking the divine power by which life was created according to the Monster Manual, by summoning an animating spirit from the Elemental Plane of Earth.) Golems are fashioned to be servants, with great strength, limited intellect and no free will. Let’s talk golems-living statues, animated through magic.